Microservices Are Not Your Problem. Simplicity Is.
There's a disease spreading in tech teams, and it's got a fancy name: Microservice Architecture.
It starts innocently. You've got a growing product, a few developers, and a dream to "scale." Someone reads a Medium post or watches a conference talk. Suddenly, you're splitting your app into 12 services with 4 different databases, 3 message queues, and an internal API gateway "for observability."
A month later, your engineers are debugging gRPC timeout errors instead of building features. Your product velocity drops. Your infrastructure budget triples. Your team morale? In the basement.
Microservices are a scaling solution. Most of you don't have a scaling problem.
What You Actually Need: A Monolith That Isn't Garbage
The irony? Most teams that adopt microservices haven't even maxed out a well-built monolith. They're not Google. They don't have hundreds of engineers. They don't even have product-market fit.
They have fear—of outgrowing their current system, of being "legacy," of not keeping up with the tech arms race.
So they prematurely optimize.
Here's the truth: a well-structured monolith, with modular code, automated tests, and basic observability, can scale much further than most teams realize. It's faster to build, easier to deploy, and doesn't require you to be a distributed systems expert just to ship a login screen.
Why Microservices Hurt More Than They Help (Until They Don't)
Let's list the things that come free with a monolith:
- Function calls instead of network calls
- One deployment instead of coordinated releases
- Shared models without needing a schema registry
- Simpler debugging, simpler logs, simpler everything
Now here's what you add when you go microservices:
- Cross-service auth
- Service discovery
- Circuit breakers
- Queue management
- Versioning hell
- SREs (hope you can afford them)
Microservices don't simplify anything. They move complexity out of your codebase and into your infrastructure. That's a cost. And like all costs, it only makes sense when there's a return.
When Microservices Do Make Sense
We're not dogmatic. Microservices aren't evil—they're just overused.
They make sense when:
- You have multiple teams stepping on each other in the same codebase
- You need to scale specific services independently (e.g. a high-throughput analytics engine)
- You're dealing with organizational scale, not just technical scale
But if you've got one or two dev squads and a product still finding its footing?
Keep it tight. Keep it simple. Keep it monolithic.
Think Like a Builder, Not a Buzzword-Chaser
There's a whole industry profiting off making things more complex than they need to be—platform vendors, consultants, thought leaders. And they're very good at making you feel behind if you're not doing what Netflix is doing.
But you're not Netflix.
You don't need Kubernetes.
You don't need service meshes.
You don't need to "break the monolith."
You need clean code, fast feedback loops, and a team that focuses more on customer value than distributed tracing.
That's what we build. And that's what we believe in.
Still want to break your app into 17 services? Cool. But don't say we didn't warn you.
Need help simplifying a system that's gotten out of hand?